PvZ Stalker-Sentry-Colossus WoL Style
As used by Trap and Parting in Dreamhack Masters. You should be able to find replays for those here.
ProbeSC2's guide
Perfi's notes on Probe's guide, based on the video
Reasoning behind this build popping up now:
- Banes got nerfed vs stalkers
- Oracles got buffed vs creep
- Shield battery helps with defense
Opening
- Try to open gas first, either don't scout (greedy) or put 15/16 probes on minerals, 2 on gas initially.
- Besides that it's the standard PvZ stargate opening.
- Adept, then Stalker.
- If 2 zerglings are chasing your probe, assume 2 were sent across -> CB the 2nd gate unit, maybe leave adept home
- otherwise feel free to CB probes.
- Oracle gateway pylon, order does not matter
- however, always start the pylon with the first stargate unit or you'll get supply blocked.
- Variation:
- either skip CB on the oracle to get earlier 3:30 natural gasses and 6 sentries early,
- or get them 3:45-4:00 and get earlier oracle, but only 4 sentries early.
- Definitely chronoboost the second oracle.
- Before first oracle reaches the enemy base, send probe for 3rd ~ 3:55.
- greedy variant gets nexus down at like 4:10, before wg warpin
- safe variant gets 2 adepts first right as wg finishes and moves them with probe to the third.
After the 3rd is started
- after the adepts: straight sentries, 4 or 6 depending on the earlier variant.
- At ~4:48 add TC, forge, at least you want them started by 5 minutes.
- Make a slight probe cut to get 4 more gateways up faster. Probe likes to go to 20 probes in minerals at the natural. You still want to probe up for your 3rd to be saturated quickly.
- start blink, +1 weapons
Decision point - do we apply pressure?
- Is there a 4th? scout with oracles + halluc
- if so, build a lot of stalkers, a proxy pylon (no prism) to reinforce (placement: to threaten 4th), try to get a cancel - if not we at least forced out units.
- the moveout uses forcefields + recall to retreat if necessary
- if there is no 4th, we stay defensive
Transition to Robo
Regardless, start robo by 6:30, even if pushing out
- we don't get any early obs - instead we use the 25mana revelation to clear creep - KEEP ORACLES ALIVE
Two ways you can play this vs standard Ling-Bane-Ravager: * either go to 2 robo colossus: 1 robo, then bay + 2nd robo * or 1 robo colossus, add charge + archives -> archons
- if he stays on 3bases, don't be afraid to invest a lot in shield batteries and cannons - his army is likely going to be worse than yours.
- Against LBRavager, you want to have 8-10 sentries for infinite ($\oo \approx 40$) forcefields
- Get very aggressive at max supply.
Other notes
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you can HEAR the direction nyduses pop out from on stereo headphones!
-
Prioritize weapons upgrades.
Probe's minimal build order notes (from YouTube)
- 14 Pylon
- 15 Gas
- 15 Gate
- 20 Nexus
- 20 Core
- 21 Gas
-
22 Pylon
-
Adept + SG + Warpgate
- Stalker
- 2 oracles
- Gases between 3:30 and 4:00
- Third nexus + constant sentry warp ins
- Twilight + Forge before 5 minutes
- 4 extra gates and scout for fourth base
- Push/Add Robo
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